A sample demonstrating how to integrate the Ink narrative scripting language with Luna's VisualNovel component. Supports choices, branching dialogue, and Luna text effects.
Lives in com.cupkekgames.inkbridge (sibling package, installed via the CupkekGames UPM scoped registry through the Package Manager).
com.cupkekgames.luna (this package, with core + input bundled)com.cupkekgames.inkbridge (installable via Package Manager)com.inkle.ink-unity-integration) — install separately from Inkle's GitHub release.InkStoryControllerBase — bridges an Ink story to Luna's VisualNovel UI: feeds dialogue lines, choices, and end-of-story events.Samples~/Ink/InkDemo/ showing the wiring end-to-end.See also: VisualNovel component for the Luna UI side.
Settings
Theme
Light
Contrast
Material
Dark
Dim
Material Dark
System
Sidebar(Light & Contrast only)
Font Family
DM Sans
Wix
Inclusive Sans
AR One Sans
Direction