Credits and licenses for the third-party art and audio used in Luna and its samples.

Can you ship these in your game? It depends on the source.

💡 Kenney.nl content is yours to ship. It's CC0 1.0 Universal (public domain) — no attribution required, commercial use allowed.

For the other sources, Luna's bundled Third-Party Notices.md records no license terms — verify the license on each linked page before shipping.

Column key: Assets In Tool = content bundled inside the com.cupkekgames.luna package itself, present in every install. Assets In Samples = content that only lands in your project when you import the optional samples (Essentials / Showcase / GameFull).

CreditsLicenseAssets In ToolAssets In Samples
Kenney.nlCC0 1.0 UniversalIcons, cursors, and input promptsSound effects such as button clicks
KaylousbergPer the license on the linked itch.io pageNONEAvatar sprites
RavenmorePer the license on the linked itch.io pageNONEItem icons
GvessterPer the license on the linked itch.io pageNONEMobile icons

RPGDemo scene assets

The Showcase sample's RPGDemo scene additionally uses these third-party assets (samples-only) — check each source page for its license terms:

Settings

Theme

Light

Contrast

Material

Dark

Dim

Material Dark

System

Sidebar(Light & Contrast only)

Light
Dark

Font Family

DM Sans

Wix

Inclusive Sans

AR One Sans

Direction

LTR
RTL