Credits and licenses for the third-party art and audio used in Luna and its samples.
Can you ship these in your game? It depends on the source.
💡 Kenney.nl content is yours to ship. It's CC0 1.0 Universal (public domain) — no attribution required, commercial use allowed.
For the other sources, Luna's bundled Third-Party Notices.md records no license terms — verify the license on each linked page before shipping.
Column key: Assets In Tool = content bundled inside the com.cupkekgames.luna package itself, present in every install. Assets In Samples = content that only lands in your project when you import the optional samples (Essentials / Showcase / GameFull).
| Credits | License | Assets In Tool | Assets In Samples |
|---|---|---|---|
| Kenney.nl | CC0 1.0 Universal | Icons, cursors, and input prompts | Sound effects such as button clicks |
| Kaylousberg | Per the license on the linked itch.io page | NONE | Avatar sprites |
| Ravenmore | Per the license on the linked itch.io page | NONE | Item icons |
| Gvesster | Per the license on the linked itch.io page | NONE | Mobile icons |
The Showcase sample's RPGDemo scene additionally uses these third-party assets (samples-only) — check each source page for its license terms:
Settings
Theme
Light
Contrast
Material
Dark
Dim
Material Dark
System
Sidebar(Light & Contrast only)
Font Family
DM Sans
Wix
Inclusive Sans
AR One Sans
Direction