Sequencer

com.cupkekgames.sequencer — boot/initialization sequencer for CupkekGames packages. Deterministic startup order with bridges into scenemanagement and servicelocator for scene transitions and service registration during boot.

Dependencies

  • com.cupkekgames.core
  • com.cupkekgames.scenemanagement
  • com.cupkekgames.servicelocator

Optional via versionDefine: com.unity.addressables (defines UNITY_ADDRESSABLES).

What's inside

  • Sequencer — top-level boot orchestrator. Runs an ordered list of nodes at startup.
  • Sequencer.SceneManagement bridge — scene-loading nodes (e.g. SceneLoaderStartupNodeSO, SceneLoaderAddressableStartupNodeSO, CompleteDeferredLoadingTransitionNodeSO).
  • Sequencer.ServiceLocator bridge — registers ServiceRegistrySO assets into the global service locator during boot.

Pages

See Architecture & Distribution for the full package map.

Settings

Theme

Light

Contrast

Material

Dark

Dim

Material Dark

System

Sidebar(Light & Contrast only)

Light
Dark

Font Family

DM Sans

Wix

Inclusive Sans

AR One Sans

Direction

LTR
RTL