Audio · Sonity Bridge

com.cupkekgames.audio.sonity — concrete backend for com.cupkekgames.audio on top of the Sonity audio asset, with CupkekGames.TimeSystem time-scaling integration.

What's inside

  • SonityAudioBackendIAudioBackend impl; routes Audio API calls to Sonity at the scene root
  • SonityAudioCueSOIAudioCue ScriptableObject backed by Sonity's SoundEvent
  • SonitySFXPlayerSO — fire-and-forget SFX player wired into TimeSystem
  • TimeBundleSonityInstaller — installs Sonity's ITimeScaler into a TimeBundle
  • TimeScaleSonityITimeScaler impl that drives Sonity playback speed from a TimeContext

Asmdef + namespace

CupkekGames.Audio.Sonity (runtime).

Dependencies

  • com.cupkekgames.audio (UPM)
  • com.cupkekgames.timesystem (UPM)
  • Sonity Asset Store package (project-level — bring your own)

HM-internal dep

Bridge currently references CupkekGames.VFX which is not yet on the registry.

Repository

Cupkek-Games/CupkekGames-Audio-Sonity

Settings

Theme

Light

Contrast

Material

Dark

Dim

Material Dark

System

Sidebar(Light & Contrast only)

Light
Dark

Font Family

DM Sans

Wix

Inclusive Sans

AR One Sans

Direction

LTR
RTL